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About this product
Product Identifiers
PublisherBloomsbury Publishing
ISBN-100313327726
ISBN-139780313327728
eBay Product ID (ePID)30883315
Product Key Features
Number of Pages224 Pages
Publication NameSports and Games of the Renaissance
LanguageEnglish
Publication Year2004
SubjectRéférence, General, Popular Culture, History
TypeTextbook
AuthorAndrew Leibs
Subject AreaSports & Recreation, Social Science, Games & Activities
SeriesSports and Games Through History Ser.
FormatHardcover
Dimensions
Item Height0.6 in
Item Weight17.1 Oz
Item Length9.2 in
Item Width6.1 in
Additional Product Features
Intended AudienceCollege Audience
LCCN2004-012230
Dewey Edition22
Number of Volumes1 vol.
IllustratedYes
Dewey Decimal796/.094/09024
Table Of ContentAcknowledgments Series Foreword Introduction List of Illustrations Asia Africa Europe Latin America Middle East North America Oceania Bibliography Index
SynopsisThe Renaissance was a period of extraordinary spirit and development that marked a critical stage in the history of sports and games. In Europe the development of a moneyed economy and more refined methods of timekeeping ushered in a new era of leisure and leisure-activity, in which the old tradition of the Shrove Tuesday Football match deepened in the cultural consciousness. In Asia, Sumo's gradual codification began to develop alongside ancestors of the modern game of hackey-sack. In North and South America, European explorers saw how traditional team sports and games such as lacrosse and pelota could serve as an integrating and uniting phenomenon. Series editor Andrew Leibs provides narrative chapters on Africa, Asia, Europe, Latin America, the Middle East, North America, and Oceania, each of which shows how modern-day form of recreation evolved during the Renaissance. In addition, readers will learn how to play games that had been previously lost to history. This volume is the latest installment in the Sports and Games Through History series. Each geographically arranged chapter describes sports, games, and rituals of play, along with descriptions on equipment and instructions for making or adapting game pieces.