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About this product
Product Identifiers
PublisherSpringer
ISBN-100387966080
ISBN-139780387966083
eBay Product ID (ePID)147823
Product Key Features
Number of PagesXiv, 312 Pages
Publication NameScience of Fractal Images
LanguageEnglish
Publication Year1988
SubjectPhysics / Optics & Light, Geometry / General
TypeTextbook
Subject AreaMathematics, Science
AuthorDietmar Saupe, Heinz-Otto Peitgen
FormatHardcover
Dimensions
Item Height1.1 in
Item Weight39.5 Oz
Item Length10.8 in
Item Width8.3 in
Additional Product Features
Intended AudienceScholarly & Professional
LCCN88-012683
Dewey Edition19
TitleLeadingThe
Number of Volumes1 vol.
IllustratedYes
Dewey Decimal516
Table Of ContentContents: Foreword: People and Events Behind the "Science of Fractal Images".- Fractals in Nature: From Characterization to Simulation.- Algorithms for Random Fractals.- Color Plates and Captions.- Fractal Patterns Arising in Chaotic Dynamical Systems.- Fantastic Deterministic Fractals.- Fractal Modelling of Real World Images.- Fractal Landscapes Without Creases and with Rivers.- An Eye for Fractals.- A Unified Approach to Fractal Curves and Plants.- Exploring the Mandelbrot Set.- Bibliography.- Index.
SynopsisThis book is based on notes for the course Fractals: lntroduction, Basics and Perspectives given by MichaelF. Barnsley, RobertL. Devaney, Heinz-Otto Peit gen, Dietmar Saupe and Richard F. Voss. The course was chaired by Heinz-Otto Peitgen and was part of the SIGGRAPH '87 (Anaheim, California) course pro gram. Though the five chapters of this book have emerged from those courses we have tried to make this book a coherent and uniformly styled presentation as much as possible. It is the first book which discusses fractals solely from the point of view of computer graphics. Though fundamental concepts and algo rithms are not introduced and discussed in mathematical rigor we have made a serious attempt to justify and motivate wherever it appeared to be desirable. Ba sic algorithms are typically presented in pseudo-code or a description so close to code that a reader who is familiar with elementary computer graphics should find no problem to get started. Mandelbrot's fractal geometry provides both a description and a mathemat ical model for many of the seemingly complex forms and patterns in nature and the sciences. Fractals have blossomed enormously in the past few years and have helped reconnect pure mathematics research with both natural sciences and computing. Computer graphics has played an essential role both in its de velopment and rapidly growing popularity. Conversely, fractal geometry now plays an important role in the rendering, modelling and animation of natural phenomena and fantastic shapes in computer graphics.", The first book to discuss fractals solely from the point of view of computer graphics, this work includes an introduction to the basic axioms of fractals and their applications in the natural sciences, a survey of random fractals together with many pseudocodes for selected algorithms, an introduction into fantastic fractals such as the Mandelbrot set and the Julia sets, together with a detailed discussion of algorithms and fractal modeling of real world objects. 142 illustrations in 277 parts. 39 color plates., This book is based on notes for the course Fractals:lntroduction, Basics and Perspectives given by MichaelF. Barnsley, RobertL. Devaney, Heinz-Otto Peit gen, Dietmar Saupe and Richard F. Voss. The course was chaired by Heinz-Otto Peitgen and was part of the SIGGRAPH '87 (Anaheim, California) course pro gram. Though the five chapters of this book have emerged from those courses we have tried to make this book a coherent and uniformly styled presentation as much as possible. It is the first book which discusses fractals solely from the point of view of computer graphics. Though fundamental concepts and algo rithms are not introduced and discussed in mathematical rigor we have made a serious attempt to justify and motivate wherever it appeared to be desirable. Ba sic algorithms are typically presented in pseudo-code or a description so close to code that a reader who is familiar with elementary computer graphics should find no problem to get started. Mandelbrot's fractal geometry provides both a description and a mathemat ical model for many of the seemingly complex forms and patterns in nature and the sciences. Fractals have blossomed enormously in the past few years and have helped reconnect pure mathematics research with both natural sciences and computing. Computer graphics has played an essential role both in its de velopment and rapidly growing popularity. Conversely, fractal geometry now plays an important role in the rendering, modelling and animation of natural phenomena and fantastic shapes in computer graphics.