Programming Arduino Getting Started with Sketches by Simon Monk (2011, Trade Paperback)

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About this product

Product Identifiers

PublisherMcgraw-Hill Education
ISBN-100071784225
ISBN-139780071784221
eBay Product ID (ePID)109570942

Product Key Features

Book TitleProgramming Arduino Getting Started with Sketches
Number of Pages176 Pages
LanguageEnglish
Publication Year2011
TopicAutomation, Microprocessors, Experiments & Projects, Inventions, Telecommunications, Programming Languages / C
IllustratorYes
GenreComputers, Technology & Engineering, Science
AuthorSimon Monk
FormatTrade Paperback

Dimensions

Item Height0.4 in
Item Weight7.2 Oz
Item Length8.4 in
Item Width5.4 in

Additional Product Features

Intended AudienceTrade
LCCN2011-042537
Dewey Edition23
Dewey Decimal005.13/3
Table Of ContentIntroduction Ch. 1. This Is Arduino Ch 2. Getting Started Ch 3. C Language Basics Ch 4. Functions Ch 5. Arrays and Strings Ch 6. Input and Output Ch 7. The Standard Ch 8. Data Storage Ch 9. LCD Displays Ch 10. Arduino Ethernet Programming Ch 11. C++ and Libraries Index
SynopsisProgram Arduino with ease Using clear, easy-to-follow examples, "Programming Arduino: Getting Started with Sketches" reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http: //www.arduinobook.com/arduino-1-0 Make Great Stuff TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists., Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists., Using clear, easy-to-follow examples, this introductory guide shows beginners and non-programmers how to program Arduino--the microcontroller platform designed for artists and hobbyists.
LC Classification NumberTJ223.P76
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