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About this product
Product Identifiers
PublisherFoundry Books
ISBN-101901543277
ISBN-139781901543278
eBay Product ID (ePID)143952485
Product Key Features
Book TitleGod of Battles : a Tabletop Fantasy Game
Number of Pages288 Pages
LanguageEnglish
Publication Year2012
TopicMiniatures, Military Science
IllustratorYes
GenreTechnology & Engineering, Crafts & Hobbies
AuthorMartin Buck, Jake Thornton
FormatHardcover
Dimensions
Item Length12 in
Item Width8.5 in
Additional Product Features
Intended AudienceTrade
Dewey Edition23
Dewey Decimal793.92
SynopsisGod of Battles is a tabletop fantasy battle game in which players command armies of model soldiers to fight against each other across Aren's troubled lands. I've tried to produce a game that is easy to learn and quick and fun to play, but which offers many tactical options and rewards players' skill. If you are new to all this, I've included some hints and tips throughout the book to help get you started. Have a look at the Scenario section as there's a piece in there about playing your first game, which should point you in the right direction. If you have played tabletop battle games before, you will find some new ideas and a few unusual concepts in this one. They are no more complicated than in other games, less so in fact, they're just different. Have a game or two with only the Main Force part of your armies to get the hang of it and see what you think. It's hard to judge any game from a quick skim through the rules. Let it come alive on the tabletop! Above all, with God of Battles I designed the type of tabletop battle rules that I always wanted to play, where a group of friends could have a fun and characterful game that tells a good story. I hope you get as many hours of enjoyment from it as I have!, God of Battles is a tabletop fantasy battle game in which players command armies of model soldiers to fight against each other across Aren's troubled lands. I've tried to produce a game that is easy to learn and quick and fun to play, but which offers many tactical options and rewards players' skill. If you are new to all this, I've included some hints and tips throughout the book to help get you started. Have a look at the Scenario section as there's a piece in there about playing your first game, which should point you in the right direction. If you have played tabletop battle games before, you will find some new ideas and a few unusual concepts in this one. They are no more complicated than in other games, less so in fact, they're just different. Have a game or two with only the Main Force part of your armies to get the hang of it and see what you think. It's hard to judge any game from a quick skim through the rules. Let it come alive on the tabletop Above all, with God of Battles I designed the type of tabletop battle rules that I always wanted to play, where a group of friends could have a fun and characterful game that tells a good story. I hope you get as many hours of enjoyment from it as I have