Product Information
Find out how information technology and digital devices have developed from early machines the size of basketball courts, to the tiny silicon chips being produced today. The Science of Computers takes an overall look at information technology, exploring how computers operate and the amazing devices that are used in homes, schools and businesses today. This practical learning guide lays the groundwork for further exploration of computational thinking. 'Stretch Yourself' features give practical activities to help readers explore and test key principles. These 'try at home' examples help reinforce learning and are not linked to specific software or operating systems. 'True Story' features give real-world anecdotes from the world of information technology. 'Computer Hero' features look at the forerunners of digital technology that have paved the way for scientists today. A practical and much-needed resource for the KS1-2 computing curriculum exploring all aspects of computational thinking. The series breaks down this new curriculum subject into four titles covering key topics: computer science, algorithms & coding, applications & programs, and computer networks. Other titles in the Get Ahead in Computing series: Awesome Algorithms & Creative Coding Amazing Applications & Perfect Programs Computer NetworksProduct Identifiers
PublisherHachette Children's Group
ISBN-139780750292153
eBay Product ID (ePID)223788831
Product Key Features
Number of Pages32 Pages
LanguageEnglish
Publication NameGet Ahead in Computing: the Science of Computers
Publication Year2016
SubjectComputer Science
TypeTextbook
AuthorClive Gifford
SeriesGet Ahead in Computing
Dimensions
Item Height264 mm
Item Weight154 g
Additional Product Features
Country/Region of ManufactureUnited Kingdom
Title_AuthorClive Gifford