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ReviewsThe book is terrific. Beyond being a textbook, it strikes me as being a very rich resource for animators and film-makers ... The material is serious yet highly approachable ... The book is a bargain, especially as an academic text.
Table Of ContentIntroductionPart One: Principles and Processes Chapter 1: Ideas GenerationChapter 2: Research and the Pre-production ProcessChapter 3: TechniqueChapter 4: The Animator as InterpreterChapter 5: The Animator as PerformerChapter 6: The Animator as EditorChapter 7: The Animator as Director Part Two: Applications and Outcomes Chapter 8: Drawn and Cel AnimationChapter 9: 3D Stop-motion AnimationChapter 10: Animation for ChildrenChapter 11: Clay AnimationChapter 12: Digital AnimationChapter 13: Alternative MethodsChapter 14: Animated Documentary Part Three: ContextsChapter 15: Post-productionChapter 16: Critical EvaluationChapter 17: PortfolioChapter 18: CollaborationChapter 19: Working as an IndependentChapter 20: Postgraduate OpportunitiesChapter 21: Making an Independent FilmChapter 22: Screening Opportunities Bibliography and WebographyIndexAcknowledgements and Picture Credits
SynopsisPacked with examples from classic and contemporary films, The Fundamentals of Animation presents each stage of the animation production process in an engaging visual style, whilst providing an historical and critical context for four core disciplines: drawn/cel; 2D/3D stop-motion; computer generated; and experimental animation. With insightful commentary from leading animators, Wells and Moore also introduce you to the many different career paths open to aspiring animators, from storyboard artist or character designer to VFX artist or writer and director. They also provide you with key tips on producing engaging portfolios and show reels. - Illustrated with over 300 images, including preliminary sketches, frame-by-frame analyses and shots of animators at work. - Now explores the animated documentary genre and the role of visual effects and gaming in contemporary animation. - Features more than 20 interviews with a range of international practitioners including Pete Docter, Director, Monsters, Inc. (2001), Up (2009) and Inside Out (2015). Featured Artists Sarah Cox, ArthurCoxLluis Danti, Media MoleculePete Docter, PixarPaul DriessenEric FogelCathal Gaffney, Brown Bag FilmsAdam GoddardPhilip Hunt, STUDIO AKAThe Brothers McLeodBill PlymptonEllen Poon, Industrial Light and MagicBarry PurvesJoanna QuinnChris Randall, Second Home StudiosMaureen SelwoodKoji Yamamura, Packed with examples from classic and contemporary films, The Fundamentals of Animation presents each stage of the animation production process in an engaging visual style, whilst providing an historical and critical context for four core disciplines: drawn/cel; 2D/3D stop-motion; computer generated; and experimental animation. With insightful commentary from leading animators, Wells and Moore also introduce you to the many different career paths open to aspiring animators, from storyboard artist or character designer to VFX artist or writer and director. They also provide you with key tips on producing engaging portfolios and show reels. - Illustrated with over 300 images, including preliminary sketches, frame-by-frame analyses and shots of animators at work. - Now explores the animated documentary genre and the role of visual effects and gaming in contemporary animation. - Features more than 20 interviews with a range of international practitioners including Pete Docter, Director, Monsters, Inc. (2001), Up (2009) and Inside Out (2015). Featured Artists Sarah Cox, ArthurCox Lluis Danti, Media Molecule Pete Docter, Pixar Paul Driessen Eric Fogel Cathal Gaffney, Brown Bag Films Adam Goddard Philip Hunt, STUDIO AKA The Brothers McLeod Bill Plympton Ellen Poon, Industrial Light and Magic Barry Purves Joanna Quinn Chris Randall, Second Home Studios Maureen Selwood Koji Yamamura