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Arms and Equipment Guide Dungeons & Dragons d20 3.0 Roleplaying 2003 1st Print
US $19.99
ApproximatelyRM 84.82
Condition:
Like New
A book in excellent condition. Cover is shiny and undamaged, and the dust jacket is included for hard covers. No missing or damaged pages, no creases or tears, and no underlining/highlighting of text or writing in the margins. May be very minimal identifying marks on the inside cover. Very minimal wear and tear.
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Shipping:
US $5.97 (approx RM 25.33) USPS Media MailTM.
Located in: Moses Lake, Washington, United States
Delivery:
Estimated between Wed, 23 Jul and Mon, 28 Jul to 94104
Returns:
No returns accepted.
Coverage:
Read item description or contact seller for details. See all detailsSee all details on coverage
(Not eligible for eBay purchase protection programmes)
Seller assumes all responsibility for this listing.
eBay item number:388379029682
Item specifics
- Condition
- ISBN
- 9780786926497
About this product
Product Identifiers
Publisher
Wizards of the Coast
ISBN-10
078692649X
ISBN-13
9780786926497
eBay Product ID (ePID)
2309820146
Product Key Features
Book Title
Arms and Equipment Guide
Number of Pages
160 Pages
Language
English
Publication Year
2003
Topic
Role Playing & Fantasy
Illustrator
Yes
Features
Revised
Genre
Games & Activities
Book Series
Dungeons and Dragons Accessory Ser.
Format
Hardcover
Dimensions
Item Height
0.5 in
Item Weight
23 Oz
Item Length
11.2 in
Item Width
8.3 in
Additional Product Features
Intended Audience
Trade
Edition Description
Revised edition
Synopsis
Heroes need to be prepared for anything, which means having the right weapons and gear on hand at all times. The well-stocked pages of this book hold an impressive inventory of merchandise to get you into and out of all manner of trouble, including: A caravanload of equipment, trade goods, alchemical items, poisons, mounts, and vehicles. Over 230 magic weapons and armors, such as the flameshroud axe, lance of the unending charge, and vampire hunter armor. Over 125 magic items, including new artifacts, such as elixir armor, rings of the hive mind, the ghost rod, and the bag of endless caltrops. Rules for vehicle combat on land, sea, and air. Within these pages, players and Dungeon Masters will find what they need to outfit their characters for nearly every contingency. To use this accessory, a Dungeon Master also needs the Player's Handbook and the Dungeon Master's Guide. A player needs only the Player's Handbook.
Item description from the seller
Seller feedback (553)
- j***5 (115)- Feedback left by buyer.Past monthVerified purchaseFast shipping. Good packaging, card as described
- a***s (3236)- Feedback left by buyer.Past monthVerified purchaseItem exactly as described, shipped quickly, well-packaged, and great communication throughout. Would gladly purchase from this seller again. A+!
- u***h (33)- Feedback left by buyer.Past monthVerified purchaseItem as described. Thank you!
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