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GPU Pro 4 - 9781466567436
GBP 112.82
ApproximatelyRM 626.54
Condition:
Brand New
A new, unread, unused book in perfect condition with no missing or damaged pages.
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eBay item number:314141129351
Item specifics
- Condition
- Brand New: A new, unread, unused book in perfect condition with no missing or damaged pages. See all condition definitionsopens in a new window or tab
- Book Title
- GPU Pro 4
- ISBN
- 9781466567436
- Publication Year
- 2013
- Type
- Textbook
- Format
- Hardcover
- Language
- English
- Publication Name
- Gpu Pro 4: Advanced Rendering Techniques
- Publisher
- Taylor & Francis INC International Concepts
- Subject
- Computer Science
- Item Weight
- 885 g
- Number of Pages
- 382 Pages
About this product
Product Information
GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges. Focusing on interactive media and games, the book covers up-to-date methods for producing real-time graphics. Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Valient, Wessam Bahnassi, and Sebastien St-Laurent have once again assembled a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. Divided into six sections, the book begins with discussions on the ability of GPUs to process and generate geometry in exciting ways. It next introduces new shading and global illumination techniques for the latest real-time rendering engines and explains how image space algorithms are becoming a key way to achieve a more realistic and higher quality final image. Moving on to the difficult task of rendering shadows, the book describes the state of the art in real-time shadow maps. It then covers game engine design, including quality, optimization, and high-level architecture. The final section explores approaches that go beyond the normal pixel and triangle scope of GPUs as well as techniques that take advantage of the parallelism of modern graphic processors in a variety of applications. Useful to beginners and seasoned game and graphics programmers alike, this color book offers practical tips and techniques for creating real-time graphics. Example programs and source code are available for download on the book's CRC Press web page. The directory structure of the online material closely follows the book structure by using the chapter numbers as the name of the subdirectory.
Product Identifiers
Publisher
Taylor & Francis INC International Concepts
ISBN-13
9781466567436
eBay Product ID (ePID)
141420726
Product Key Features
Publication Year
2013
Subject
Computer Science
Number of Pages
382 Pages
Language
English
Publication Name
Gpu Pro 4: Advanced Rendering Techniques
Type
Textbook
Format
Hardcover
Dimensions
Item Weight
885 g
Additional Product Features
Country/Region of Manufacture
United States
Editor
Wolfgang Engel
Item description from the seller
Business seller information
Value Added Tax Number:
- GB 976952259
Seller feedback (531,912)
- o***i (91)- Feedback left by buyer.Past monthVerified purchasePerfect. Item as described. Thank you.
- y***1 (848)- Feedback left by buyer.Past monthVerified purchaseItem as described and quick delivery A++++
- u***a (773)- Feedback left by buyer.Past monthVerified purchaseGood book. Only one I've found on this subject.
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