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How to Draw and Paint Science Fiction Art: A Complete Course in

US $13.44
ApproximatelyRM 57.26
Condition:
Very Good
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Located in: MD, United States
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eBay item number:312867151330
Last updated on May 28, 2025 10:42:54 MYTView all revisionsView all revisions

Item specifics

Condition
Very Good: A book that has been read but is in excellent condition. No obvious damage to the cover, ...
Title
How to Draw and Paint Science Fiction Art: A Complete Course in
ISBN
9780764146893

About this product

Product Identifiers

Publisher
BES Publishing
ISBN-10
0764146890
ISBN-13
9780764146893
eBay Product ID (ePID)
102908634

Product Key Features

Book Title
How to Draw and Paint Science Fiction Art : A Complete Course in Building Your Own Futurescapes and Characters, from Scientific Marvels to Dark, Dystopian Visions
Number of Pages
128 Pages
Language
English
Topic
Techniques / Drawing, Student Life & Student Affairs, Digital, Subjects & Themes / General
Publication Year
2011
Genre
Art, Education
Author
Geoff Taylor
Format
Trade Paperback

Dimensions

Item Weight
19.2 Oz
Item Length
11 in
Item Width
8.5 in

Additional Product Features

Intended Audience
Trade
Synopsis
(back cover) A complete course in building your own futurescapes and characters, from scientific marvels to dark, dystopian visions. From conception to finished picture, this book provides a comprehensive approach to the art of science fiction. You will discover how to convert your vision into dynamic imagery. The major media from pencil and acrylics to digital software are represented with clear step-by-step instructions to guide you each step of the way. Discover how to plan, conceptualize, and render; how to create special effects; and how to make your finished compositions come alive. Inspirational and practical, this is a creative resource packed with all the ideas, tips, and techniques you need to master the art of drawing and painting future worlds. GEOFF TAYLOR's artistic skills range from traditional painting and sculpting to digital painting and 3D modeling. He has experience in graphic design, art direction clothing design, editorial illustration, and vinyl toy design. He has worked as an instructor at the Vancouver Institute of Media Arts and the Rydan Workshop, and his works have appeared in fine art galleries. He previously worked at Disney Interactive Studios, and did concept design for Microsoft and the Vancouver Canucks hockey franchise., Aspiring art students who have a special interest in science fiction-inspired graphic novels, computer games, book illustrations, and posters will find the help they're looking for in this comprehensive self-teaching course. The author instructs on ways to blend the exotic with the familiar in order to create believable yet dramatic future cityscapes, vehicles, extraterrestrial creatures, and more. From rough concept to finished illustration, his book shows artists how to convert their imaginings into dynamic and memorable images. He deals with all standard media, from pencil and acrylics to digital software, and he shows students how to blend colors in ways that give their pictures ethereal and futuristic atmospheres. Each lesson includes an Idea File sidebar feature that offers special tips and useful insights. Art students will also find helpful cross-references to closely related lessons. Vivid, how-to illustrations in color fill virtually every page of this highly instructive book.

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