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OOP Topology Workbook Vol 1 William Vaughan 3D Mesh Modeling Pushing Points LN

US $75.99
ApproximatelyRM 321.76
Condition:
Like New
Looks close to New & Unused. No markings or wear. Please see pictures
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Located in: Warrenton, Oregon, United States
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eBay item number:306282095305
Last updated on Jul 02, 2025 08:13:57 MYTView all revisionsView all revisions

Item specifics

Condition
Like New
A book in excellent condition. Cover is shiny and undamaged, and the dust jacket is included for hard covers. No missing or damaged pages, no creases or tears, and no underlining/highlighting of text or writing in the margins. May be very minimal identifying marks on the inside cover. Very minimal wear and tear. See all condition definitionsopens in a new window or tab
Seller Notes
“Looks close to New & Unused. No markings or wear. Please see pictures”
Keywords
OOP, Out of Print, Rare, Hard to Find, HTF, Textbook, PB, SC, LN
Keywords 5
Vertices / Edges / Polygons, Character Modeling, Animation Prep
Educational Level
Adult & Further Education, High School
Personalized
No
Keywords 4
Pushing Points, MODO, Blender, Maya 3ds Max, Quads, NGons
Level
Intermediate, Advanced
Features
Illustrated
Keywords 3
Mesh Topology, Wireframe, Computer Graphics, CGI Digital Art
Keywords 2
Softcover, Like New, Textbook, 3D Modeling, Polygon Modeling
ISBN
9781987728613

About this product

Product Identifiers

Publisher
CreateSpace
ISBN-10
1987728610
ISBN-13
9781987728613
eBay Product ID (ePID)
24038814415

Product Key Features

Number of Pages
138 Pages
Publication Name
Pushing Points Topology Workbook : Volume 01
Language
English
Subject
Computer Graphics
Publication Year
2018
Type
Textbook
Author
William Vaughan
Subject Area
Computers
Format
Trade Paperback

Dimensions

Item Height
0.3 in
Item Weight
14.9 Oz
Item Length
11 in
Item Width
8.5 in

Additional Product Features

Intended Audience
Trade
TitleLeading
The
Synopsis
The Pushing Points Topology Workbook is a software agnostic guide that teaches you the foundation of SubD topology. There are over sixty exercises packed with loads of tips, tricks and techniques designed to teach you how to manage the topology of your meshes. Throughout the book you will also find many images of wireframe rendered assets and their topology that you can study for reference. This book doesn't show you how to build a car, character or creature. Instead, it teaches you the foundation of SubD topology, so you can construct ANY SubD asset with clean polygon flow.

Item description from the seller

About this seller

Northwest Coast Discoveries

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Small family business located on the Northwest Oregon coast by Astoria . We sell a bit of everything....

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