
Advanced Global Illumination
US $18.19US $18.19
Aug 21, 23:44Aug 21, 23:44
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Advanced Global Illumination
US $18.19
ApproximatelyRM 76.49
Condition:
Good
A book that has been read but is in good condition. Very minimal damage to the cover including scuff marks, but no holes or tears. The dust jacket for hard covers may not be included. Binding has minimal wear. The majority of pages are undamaged with minimal creasing or tearing, minimal pencil underlining of text, no highlighting of text, no writing in margins. No missing pages.
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Located in: San Jose, California, United States
Delivery:
Estimated between Fri, 12 Sep and Mon, 15 Sep to 94104
Returns:
30 days return. Buyer pays for return shipping. If you use an eBay shipping label, it will be deducted from your refund amount.
Coverage:
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(Not eligible for eBay purchase protection programmes)
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eBay item number:286271741570
Item specifics
- Condition
- Release Year
- 2016
- Book Title
- Advanced Global Illumination
- ISBN
- 9781568813073
About this product
Product Identifiers
Publisher
A + K Peter's, The Limited
ISBN-10
1568813074
ISBN-13
9781568813073
eBay Product ID (ePID)
53715824
Product Key Features
Number of Pages
394 Pages
Language
English
Publication Name
Advanced Global Illumination
Subject
Programming / Games, Computer Graphics
Publication Year
2006
Type
Textbook
Subject Area
Computers
Format
Hardcover
Dimensions
Item Height
1 in
Item Weight
22.4 Oz
Item Length
9.3 in
Item Width
6.5 in
Additional Product Features
Edition Number
2
Intended Audience
College Audience
LCCN
2006-044831
Dewey Edition
22
Illustrated
Yes
Dewey Decimal
006.6
Edition Description
Revised edition,New Edition
Synopsis
This book provides a fundamental understanding of global illumination algorithms. It discusses a broad class of algorithms for realistic image synthesis and introduces a theoretical basis for the algorithms presented. Topics include: physics of light transport, Monte Carlo methods, general strategies for solving the rendering equation, stochastic path-tracing algorithms such as ray tracing and light tracing, stochastic radiosity including photon density estimation and hierarchical Monte Carlo radiosity, hybrid algorithms, metropolis light transport, irradiance caching, photon mapping and instant radiosity, beyond the rendering equation, image display and human perception. If you want to design and implement a global illumination rendering system or need to use and modify an existing system for your specific purpose, this book will give you the tools and the understanding to do so.
LC Classification Number
T385.D89 2006
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