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Game Programming with Unity and C#: A Complete Beginner’s Guide

Condition:
Very Good
Paperback--exlibrary--cover slight wear--otherwise, excellent condition
Price:
US $37.21
ApproximatelyRM 175.37
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eBay item number:266617747733
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Item specifics

Condition
Very Good
A book that has been read but is in excellent condition. No obvious damage to the cover, with the dust jacket included for hard covers. No missing or damaged pages, no creases or tears, and no underlining/highlighting of text or writing in the margins. May be very minimal identifying marks on the inside cover. Very minimal wear and tear. See all condition definitionsopens in a new window or tab
Seller Notes
“Paperback--exlibrary--cover slight wear--otherwise, excellent condition”
Book Title
Game Programming with Unity and C#: A Complete Beginner’s Guide
ISBN
9781484256558
Subject Area
Computers, Games & Activities
Publication Name
Game Programming with Unity and C# : a Complete Beginner's Guide
Publisher
Apress L. P.
Item Length
10 in
Subject
Programming / Games, Software Development & Engineering / General, Video & Electronic
Publication Year
2020
Type
Textbook
Format
Trade Paperback
Language
English
Item Height
1.2 in
Author
Casey Hardman
Item Weight
36.2 Oz
Item Width
7 in
Number of Pages
577 Pages

About this product

Product Information

Designed for beginners with no knowledge or experience in game development or programming, this book teaches the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. New concepts are not only explained, but thoroughly demonstrated. Starting with an introduction to Unity, you'll learn about scenes, GameObjects, prefabs, components, and how to use the various windows to interact with the engine. You'll then dive into the fundamentals of programming by reviewing syntax rules, formatting, methods, variables, objects and types, classes, and inheritance, all while getting your hands dirty writing and testing code yourself. Later, the book explains how to expose script data in the Inspector and the basics of Unity's serialization system. This carefully crafted work guides you through the planning and development of bare bones, simple game projects designed to exercise programming concepts while keeping less relevant interruptions out of the way, allowing you to focus on the implementation of game mechanics first and foremost. Through these example projects, the book teaches input handling, rigidbodies, colliders, cameras, prefab instantiation, scene loading, user interface design and coding, and more. By the end, you'll have built a solid foundation in programming that will pave your way forward in understanding core C# syntax and fundamentals of object-oriented programming--not just what to type but why it's typed and what it's really doing. Game Programming with Unity and C# will send you on your way to becoming comfortable with the Unity game engine and its documentation and how to independently seek further information on yet-untouched concepts and challenges. What You'll Learn Understand the fundamentals of object-oriented computer programming, including topics specifically relevant for games. Leverage beginner-to-intermediate-level skills of the C# programming language and its syntax. Review all major component types of the Unity game engine: colliders and rigidbodies, lights, cameras, scripts, etc. Use essential knowledge of the Unity game engine and its features to balance gameplay mechanics for making interesting experiences. Who This Book Is For Beginners who have no prior experience in programming or game development who would like to learn with a solid foundation that prepares them to further develop their skills.

Product Identifiers

Publisher
Apress L. P.
ISBN-10
1484256557
ISBN-13
9781484256558
eBay Product ID (ePID)
8038386153

Product Key Features

Number of Pages
577 Pages
Language
English
Publication Name
Game Programming with Unity and C# : a Complete Beginner's Guide
Publication Year
2020
Subject
Programming / Games, Software Development & Engineering / General, Video & Electronic
Type
Textbook
Subject Area
Computers, Games & Activities
Author
Casey Hardman
Format
Trade Paperback

Dimensions

Item Height
1.2 in
Item Weight
36.2 Oz
Item Length
10 in
Item Width
7 in

Additional Product Features

Dewey Edition
23
Target Audience
Trade
Illustrated
Yes
Dewey Decimal
794.81526

Item description from the seller

Florida Book Traders

Florida Book Traders

99.4% positive feedback
5.3K items sold

Detailed Seller Ratings

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Accurate description
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Reasonable shipping cost
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Shipping speed
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Communication
5.0

Seller feedback (1,193)

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The book is in perfect condition and arrived in a timely fashion. All very good! Highly recommend. A+++
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Wonderful book, great price and value!
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No problem seller...everything was great! 5 Stars!