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Beginning C++ Through Game Programming 4th Edition By Michael Dawson 2015 Coding
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Beginning C++ Through Game Programming 4th Edition By Michael Dawson 2015 Coding
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Jun 05, 09:08Jun 05, 09:08
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Beginning C++ Through Game Programming 4th Edition By Michael Dawson 2015 Coding

US $10.95
ApproximatelyRM 46.56
Condition:
Very Good
See photos and check the description for further details! Listing as "Very Good" due to light marks ... Read moreabout condition
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    eBay item number:205523644004

    Item specifics

    Condition
    Very Good
    A book that has been read but is in excellent condition. No obvious damage to the cover, with the dust jacket included for hard covers. No missing or damaged pages, no creases or tears, and no underlining/highlighting of text or writing in the margins. May be very minimal identifying marks on the inside cover. Very minimal wear and tear. See all condition definitionsopens in a new window or tab
    Seller Notes
    “See photos and check the description for further details! Listing as "Very Good" due to light marks ...
    Brand
    Unbranded
    Book Title
    Beginning C++ Through Game Programming
    MPN
    Does not apply
    ISBN
    9781305109919

    About this product

    Product Identifiers

    Publisher
    Course Technology
    ISBN-10
    1305109910
    ISBN-13
    9781305109919
    eBay Product ID (ePID)
    201632363

    Product Key Features

    Number of Pages
    352 Pages
    Language
    English
    Publication Name
    Beginning C++ Through Game Programming
    Subject
    Programming / Games, Programming Languages / C++, General
    Publication Year
    2014
    Features
    Revised
    Type
    Textbook
    Author
    Michael Dawson
    Subject Area
    Computers
    Format
    Trade Paperback

    Dimensions

    Item Height
    8.9 in
    Item Weight
    24.8 Oz
    Item Length
    1.1 in
    Item Width
    7.2 in

    Additional Product Features

    Edition Number
    4
    Intended Audience
    Scholarly & Professional
    LCCN
    2014-939190
    Dewey Edition
    23
    Illustrated
    Yes
    Dewey Decimal
    794.8/1526
    Table Of Content
    Introduction.1. Types, Variables, and Standard I/O: Lost Fortune.2. Truth, Branching, and the Game Loop.3. For Loops, Strings, and Arrays: Word Jumble.4. The Standard Template Library: Hangman.5. Functions: Mad Lib.6. References: Tic-Tac-Toe.7. Pointers: Tic-Tac-Toe 2.0 .8. Classes: Critter Caretaker.9. Advanced Classes and Dynamic Memory.10. Inheritance and Polymorphism: Blackjack. Appendix A: Creating Your First C++ Program.Appendix B: Operator Precedence.Appendix C: Keywords.Appendix D: ASCII Chart.Appendix E: Escape Sequences.Index.
    Edition Description
    Revised edition
    Synopsis
    When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION, you will find an up-to-date and thorough introduction to everything you need to get startedwith no previous programming experience required. In the new fourth edition of this popular guide to learning C++, you will work with a complete program while learning each new concept and a game program at the end of each chapter. A final game project at the end of the book draws together everything youve learned. Written with the beginning programmer in mind, BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION is a great way to get started in game programming., When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION, you will find an up-to-date and thorough introduction to everything you need to get started--with no previous programming experience required. In the new fourth edition of this popular guide to learning C++, you will work with a complete program while learning each new concept and a game program at the end of each chapter. A final game project at the end of the book draws together everything you've learned. Written with the beginning programmer in mind, BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION is a great way to get started in game programming.
    LC Classification Number
    QA76.76.C672

    Item description from the seller

    About this seller

    6flipwoods

    100% positive feedback1.4K items sold

    Joined Aug 2003

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      • t***a- Feedback left by buyer.
        Past month
        Verified purchase
        Item exactly as described, shipped quickly, and well packaged! Also appreciated the hand-written note, it was very thoughtful!
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