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Getting Started with .Net Gadgeteer: Learn to Use This .Net Micro...

by Monk, Simon | PB | Good
Condition:
Good
Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, ... Read moreabout condition
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Item specifics

Condition
Good
A book that has been read but is in good condition. Very minimal damage to the cover including scuff marks, but no holes or tears. The dust jacket for hard covers may not be included. Binding has minimal wear. The majority of pages are undamaged with minimal creasing or tearing, minimal pencil underlining of text, no highlighting of text, no writing in margins. No missing pages. See all condition definitionsopens in a new window or tab
Seller Notes
“Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, ...
Binding
Paperback
Weight
0 lbs
Product Group
Book
IsTextBook
No
ISBN
9781449328238
Publication Year
2012
Type
Textbook
Format
Trade Paperback
Language
English
Publication Name
Getting Started with .net Gadgeteer : Learn to Use this .net Micro Framework-Powered Platform
Item Height
0.2in
Author
Simon Monk
Item Length
8.5in
Publisher
O'reilly Media, Incorporated
Item Width
5.5in
Item Weight
4.9 Oz
Number of Pages
88 Pages

About this product

Product Information

Learn how to quickly build cool electronic gadgets with .NET Gadgeteer. With the easy-to-follow instructions in this guide, you'll tackle five fascinating projects, using Microsoft's rapid prototyping Gadgeteer platform. There's no soldering involved--you simply plug in modules that make gadget-building quick and easy. Ideal for beginners, this book shows you how to work with modules and other hardware in the popular Fez Spider Starter Kit, and teaches you how to program your gadgets with Visual Studio C# Express and the .NET Micro Framework 4.1 SDK. You'll soon learn a wide range of programming techniques along with the skills to design your own projects. Get to know the software and hardware with a simple LED project Download code from the companion site to build and test each project Build a spy camera that automatically captures and saves images at regular intervals Construct a simple animated game with the joystick module Create a web server that sends messages you draw or write on the touchscreen module Build a gadget that backs up digital images from an SD card to a USB flash drive Learn about other .NET Gadgeteer modules for creating environmental sensors, an MP3 player, and a WiFi network

Product Identifiers

Publisher
O'reilly Media, Incorporated
ISBN-10
1449328237
ISBN-13
9781449328238
eBay Product ID (ePID)
114166841

Product Key Features

Author
Simon Monk
Publication Name
Getting Started with .net Gadgeteer : Learn to Use this .net Micro Framework-Powered Platform
Format
Trade Paperback
Language
English
Publication Year
2012
Type
Textbook
Number of Pages
88 Pages

Dimensions

Item Length
8.5in
Item Height
0.2in
Item Width
5.5in
Item Weight
4.9 Oz

Additional Product Features

Lc Classification Number
Tk9965
Table of Content
Preface; Introduction; What You Will Need; How to Use this Book; Conventions Used in This Book; Using Code Examples; Safari® Books Online; How to Contact Us; Acknowledgements;Chapter 1: Getting Started with .NET Gadgeteer; 1.1 What Is .NET Gadgeteer?; 1.2 The Fez Starter Kit; 1.3 Powering Up; 1.4 Installation; 1.5 Hello World; 1.6 Conclusion;Chapter 2: Spy Camera; 2.1 The Design; 2.2 The Camera Module; 2.3 WPFWindow; 2.4 The Final Program; 2.5 Touch Screen; 2.6 Writing to SD cards; 2.7 Testing; 2.8 Conclusion;Chapter 3: Snowflakes Game; 3.1 The Design; 3.2 Screen Layout; 3.3 Using the Joystick module; 3.4 Conclusion;Chapter 4: Web Messenger; 4.1 Web Servers; 4.2 A Gadgeteer Web Server; 4.3 Testing; 4.4 A Gadgeteer Sketch Pad; 4.5 Putting It All Together; 4.6 Testing; 4.7 Sharing with the World; 4.8 Conclusion;Chapter 5: Camera Backup Gadget; 5.1 The Design; 5.2 The USB Host Module; 5.3 The Program; 5.4 Copying Files; 5.5 Testing; 5.6 Breakpoints; 5.7 Conclusion;Chapter 6: What Next?; 6.1 Other Modules; 6.2 Physical Design Files; 6.3 Documentation; 6.4 Blogs and Web Resources; 6.5 Conclusion;
Copyright Date
2012
Target Audience
Scholarly & Professional
Topic
Programming Languages / C#, Hardware / General, Electronics / General
Illustrated
Yes
Genre
Computers, Technology & Engineering

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