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Dungeons & Dragons Arms and Equipment Guide - Great Condition
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Dungeons & Dragons Arms and Equipment Guide - Great Condition
US $15.00US $15.00
May 31, 10:42May 31, 10:42
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Dungeons & Dragons Arms and Equipment Guide - Great Condition

US $15.00
ApproximatelyRM 63.69
Condition:
Good
    Shipping:
    US $5.38 (approx RM 22.84) USPS Media MailTM.
    Located in: Campbell, California, United States
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    Estimated between Fri, 20 Jun and Tue, 24 Jun to 94104
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    eBay item number:156930902577

    Item specifics

    Condition
    Good: A book that has been read but is in good condition. Very minimal damage to the cover including ...
    ISBN
    9780786926497

    About this product

    Product Identifiers

    Publisher
    Wizards of the Coast
    ISBN-10
    078692649X
    ISBN-13
    9780786926497
    eBay Product ID (ePID)
    2309820146

    Product Key Features

    Book Title
    Arms and Equipment Guide
    Number of Pages
    160 Pages
    Language
    English
    Topic
    Role Playing & Fantasy
    Publication Year
    2003
    Features
    Revised
    Illustrator
    Yes
    Genre
    Games & Activities
    Author
    James Wyatt, Jeffrey C. Quick, Jesse Decker, Rich Redman, Eric Cagle
    Book Series
    Dungeons and Dragons Accessory Ser.
    Format
    Hardcover

    Dimensions

    Item Height
    0.5 in
    Item Weight
    23 Oz
    Item Length
    11.2 in
    Item Width
    8.3 in

    Additional Product Features

    Intended Audience
    Trade
    Edition Description
    Revised edition
    Synopsis
    Heroes need to be prepared for anything, which means having the right weapons and gear on hand at all times. The well-stocked pages of this book hold an impressive inventory of merchandise to get you into and out of all manner of trouble, including: A caravanload of equipment, trade goods, alchemical items, poisons, mounts, and vehicles. Over 230 magic weapons and armors, such as the flameshroud axe, lance of the unending charge, and vampire hunter armor. Over 125 magic items, including new artifacts, such as elixir armor, rings of the hive mind, the ghost rod, and the bag of endless caltrops. Rules for vehicle combat on land, sea, and air. Within these pages, players and Dungeon Masters will find what they need to outfit their characters for nearly every contingency. To use this accessory, a Dungeon Master also needs the Player's Handbook and the Dungeon Master's Guide. A player needs only the Player's Handbook.

    Item description from the seller

    About this seller

    steezysteals

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