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Object-Oriented Python: Master OOP by Building Games and GUIs - Kalb, Irv

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Item specifics

Condition
Like New: A book in excellent condition. Cover is shiny and undamaged, and the dust jacket is ...
ISBN
9781718502062

About this product

Product Identifiers

Publisher
No Starch Press, Incorporated
ISBN-10
1718502060
ISBN-13
9781718502062
eBay Product ID (ePID)
21050413467

Product Key Features

Number of Pages
416 Pages
Language
English
Publication Name
Object-Oriented Python : Master OOP by Building Games and Guis
Subject
Programming / Games, General, Programming / Object Oriented, Programming Languages / Python
Publication Year
2022
Type
Textbook
Author
Irv Kalb
Subject Area
Mathematics, Computers
Format
Trade Paperback

Dimensions

Item Height
1 in
Item Weight
27.5 Oz
Item Length
9.2 in
Item Width
7 in

Additional Product Features

Intended Audience
Trade
LCCN
2021-044174
Dewey Edition
23
Reviews
"If only I could have learned programming with this book! Any sufficiently advanced Python code will work with classes and Irv Kalb has provided a useful, fun introduction to Object-Oriented Programming (OOP). The projects start simple and build upon each other, always with a specific outcome in mind. For example, the first example is a basic card game written in procedural Python. A dozen chapters later, you'll be including card graphics and keeping track of the state of the deck with OOP concepts like encapsulation, polymorphism, and inheritance--all without reading a dry textbook. Object-Oriented Python is a fun way for new coders to level up their skills." -- Adam DuVander, EveryDeveloper
Illustrated
Yes
Dewey Decimal
005.117
Synopsis
Object-oriented programming (OOP) is a paradigm that combines data and code into cohesive units, allowing you to think differently about computational problems and solve them in a highly reusable way. Aimed at intermediate-level programmers, Object-Oriented Python is a hands-on tutorial that goes deep into the core tenets of OOP, showing you how to use encapsulation, polymorphism, and inheritance to write games and apps using Python. The book begins by demonstrating key problems inherent in procedural programming, then guides you through the basics of creating classes and objects in Python. You'll build on this groundwork by developing buttons, text fields, and other GUI elements that are standard in event-driven environments. You'll also use many real-world code examples and two pygame-based packages to help turn theory into practice, enabling you to easily write interactive games and applications complete with GUI widgets, animations, multiple scenes, and reusable game logic. In the final chapter, you'll bring it all together by building a fully functional video game that incorporates many of the OOP techniques and GUI elements covered in the book. You'll learn how to: Create and manage multiple objects using an object manager object, Use encapsulation to hide the inner details of objects from client code, Use polymorphism to define one interface and implement it in multiple classes, Apply inheritance to build on existing code, Object-Oriented Python is a visual, intuitive guide to fully understanding how OOP operates and how you can use it to make your code more maintainable, readable, and efficient-without sacrificing functionality. Book jacket., Power up your Python with object-oriented programming and learn how to write powerful, efficient, and re-usable code. Object-Oriented Python is an intuitive and thorough guide to mastering object-oriented programming from the ground up. You'll cover the basics of building classes and creating objects, and put theory into practice using the pygame package with clear examples that help visualize the object-oriented style. You'll explore the key concepts of object-oriented programming -- encapsulation, polymorphism, and inheritance -- and learn not just how to code with objects, but the absolute best practices for doing so. Finally, you'll bring it all together by building a complex video game, complete with full animations and sounds. The book covers two fully functional Python code packages that will speed up development of graphical user interface (GUI) programs in Python., Power up your Python with object-oriented programming and learn how to write powerful, efficient, and re-usable code. Object-Oriented Python is an intuitive and thorough guide to mastering object-oriented programming from the ground up. You'll cover the basics of building classes and creating objects, and put theory into practice using the pygame package with clear examples that help visualize the object-oriented style. You'll explore the key concepts of object-oriented programming - encapsulation, polymorphism, and inheritance - and learn not just how to code with objects, but the absolute best practices for doing so. Finally, you'll bring it all together by building a complex video game, complete with full animations and sounds. The book covers two fully functional Python code packages that will speed up development of graphical user interface (GUI) programs in Python.
LC Classification Number
QA76.64.K3563 2021

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